Fortnite Set Another Milestone On IOS With $100M+ Revenue in 90 Days
Within Just 90 days Fortnite On IOS has Earned More than $100m
We all know that Fortnite is a game that has entirely changed gaming industry with records in streaming views, player counts, revenue from every gaming platform. So here is another milestone that Fortnite has set up on IOS by earning more than $100M within 90 days of its availability on the platform.
However, this is a commendable achievement and Fortnite is the second in line to do such in this much short time first was Clash Royale who did it in just 51 days.
Clash Royale managed the fastest time from launch to the $100 million milestone on iOS, accomplishing the feat in just 51 days. Fortnite, however, reached this point nearly three months faster than Knives Out and Honor of Kings, at 173 and 179 days, respectively.
But it is just because for first 12 weeks it was just an invite-only game which significantly affected its revenue generation.
Whereas Player Unknown Battleground Launched its IOS version a few days after its biggest rival Fortnite, they started monetizing around 60 days back and yet hasn’t reached the $100M milestone which explains how popularity of PUBG is declining.
According to the source “Sensor Tower” PUBG mobile is still struggling to find out the best Monetization strategy and in search of that, they have already introduced Royale Pass, new in-game costumes, emotes in the past one week. Results of these changes in revenue are yet to be seen but according to reports by Sensor Tower PUBG mobile on IOS has only grossed around $5.2 Million. Here is the statement by Sensor Tower :
According to our latest estimates, it has considerable ground to cover, having only grossed about $5.2 million to date on iOS as its publisher works out the best way to monetize its mobile player base.
Tencent appears to feel that adopting an objective-based approach similar to Fortnite’s Battle Pass, calling it a Royale Pass, is one way to close that gap.
Fortnite hasn’t yet released their Android version and it is supposed to come out this summer which surely is going to rocket up Epic’s revenue from its Mobile versions.